Development Log #7: Entering Post-Production!
We are happy to announce that we've finally reached the final phase of the game's development.
This means that gameplay and networking is completed and we're currently polishing the game which consists of fixing bugs, ensuring the functionality works for the game's networking and making sure that player data is saved between the different project scenes of the game.
We're also working on enhancing the visual aspects of our game through the use of shaders in unity to both provide better feedback to players when performing a certain action as well as just making the game more pleasing to look at through the use of a glow shader which we recently learned how to make.
Looking forward to the releasing the game very soon!
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Sole Slash
A one-hit online multiplayer teleporting neon fighter.
Status | Released |
Author | Sole Slash Studio |
Genre | Fighting |
More posts
- Development Log #X-Mas: Final Release and SAE Virtual Showcase!Dec 26, 2020
- Development Log #9: Game is Released in Early Access!Dec 17, 2020
- Development Log #8: Release Date Announcement and Audio Update!Dec 10, 2020
- Development Log #6: Character Reveal & Character Customization!Nov 26, 2020
- Development Log #5: Multiplayer Updates and a Surprise!Nov 19, 2020
- Development Log #4: Expanding the GameNov 12, 2020
- Development Log #3: Preparing for TestingNov 05, 2020
- Development Log #2: Building the User ExperienceOct 29, 2020
- Development Log #1: Introducing Sole Slash!Oct 22, 2020
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